#F1 2014 REVIEW PC DRIVER#
Instead, you will have the number of the driver you replace. The fact that one of the new things in F1 is a revised numbering system, where each driver picks their number as opposed to having them assigned by where the team finished in the previous year’s Constructor’s Championship, isn’t in the actual game is a little disappointing. There’s a hub, for example, where you receive templated emails and info about the next race and you can also check the calendar and see what’s coming up during the season, like R&D tests, for example. Apart from that, it’s unchanged from how the Career mode was structured previously. You can now also start at any team and not just one of the lesser teams, even on the hardest difficulty. That could have been a nice feature to have shorter, more random seasons where you don’t know what races there are. When testing this, it appears the races are fixed and are not randomised, which is a shame. Career Mode, once the meat of the F1 game experience, now allows both 7 and 12 race seasons. The game modes that are available in F1 2014 are pretty much the same ones that have appeared previously, though some have new variations to make them more accessible.
#F1 2014 REVIEW PC DRIVERS#
Another example of this increased attempt to target low skilled drivers is allowing unlimited Flashbacks, so no matter how much you mess up, you can always rewind and give it another go without restarting the race. There is a new Very Easy AI setting too which is aimed at newcomers to the series.
Things you can change include various assists such as the racing line, ABS, traction control and AI difficulty. After you complete the test, you are given a recommended difficulty setting, though you can change this if you wish. This replaces the Young Driver Test that appeared in the last couple of games and is basically a one lap race around Monza. Well, change can be seen when you first boot up the game, in the form of the Driver Evaluation Test. But, has the latest official F1 game, F1 2014, from Codemasters seem similar changes or is it nothing more than an incremental update? Gone are the screaming V8s and in come the much more complex and much less deafening V6 hybrid turbo engines, or “power units” as they are officially called. UBISOFT and the UBISOFT logo are trademarks of UBISOFT Entertainment in the US and/or other countries.Formula 1 has this year seen the biggest rule changes to the sport in a very long time. Published and distributed in Japan by UBISOFT Entertainment under license from Codemasters. All other copyrights or trade marks are the property of their respective owners and are being used under license. The FIA and FIA AfRS logos are trade marks of Federation Internationale de l’Automobile. Licensed by Formula One World Championship Limited. © 2018 Cover images Formula One World Championship Limited, a Formula 1 company.
The F1 FORMULA 1 logo, F1 logo, FORMULA 1, FORMULA ONE, F1, FIA FORMULA ONE WORLD CHAMPIONSHIP, GRAND PRIX and related marks are trade marks of Formula One Licensing BV, a Formula 1 company. "Codemasters”®, “EGO”® and the Codemasters logo are registered trade marks owned by Codemasters.
#F1 2014 REVIEW PC SOFTWARE#
© 2018 The Codemasters Software Company Limited ("Codemasters"). F1 2018 Game - an official product of the FIA Formula One World Championship.